|
|
Computer
Repair HP Printer Repairing
|
|
Wide Area Networks |
|
| | Home | Contact Us | Firewalls | Computer Repair service | VPN | | |
|
Yes we do install Wide Area Networks. A computer network that spans a relatively large geographical area. Typically, a Wid Area Network-WAN consists of two or more local area networks-LANs.Computers connected to a wide-area network are often connected through public networks, such as the telephone system. They can also be connected through leased lines or satellites. The largest WAN in existence is the Internet. Leased
Lines. For example,
a T-1 channel is a type of leased line that provides a maximum
transmission speed of 1.544 Mbps*. You can divide the connection into
different lines for data and voice communication or use the channel
for one high speed data circuit. Dividing the connection is called
multiplexing*. Increasingly, leased lines are being used by companies, and even individuals, for Internet access because they afford faster data transfer rates and are cost-effective if the Internet is used heavily. T-1 channel A dedicated phone connection supporting data rates of 1.544Mbits per second. A T-1 line actually consists of 24 individual channels, each of which supports 64Kbits per second. Each 64Kbit/second channel can be configured to carry voice or data traffic. Most telephone companies allow you to buy just some of these individual channels, known as fractional T-1 access.T-1 lines are a popular leased line option for businesses connecting to the Internet and for Internet Service Providers (ISPs) connecting to the Internet backbone. The Internet backbone itself consists of faster T-3* connections. T-1 lines are sometimes referred to as DS1 lines. *T-3 A dedicated phone connection supporting data rates of about 43 Mbps. A T-3 line actually consists of 672 individual channels, each of which supports 64 Kbps. T-3 lines are used mainly by Internet Service Providers (ISPs) connecting to the Internet backbone and for the backbone itself. T-3 lines are sometimes referred to as DS3 lines Multiplexing Almost everything in the world can be described or represented in one of two forms: analog or digital. The principal feature of analog representations is that they are continuous. In contrast, digital representations consist of values measured at discrete intervals. Digital watches are called digital because they go from one value to the next without displaying all intermediate values. Consequently, they can display only a finite number of times of the day. In contrast, watches with hands are analog, because the hands move continuously around the clock face. As the minute hand goes around, it not only touches the numbers 1 through 12, but also the infinite number of points in between. Early attempts at building computers used analog techniques, but accuracy and reliability were not good enough. Today, almost all computers are digital. *DIGITAL Describes any system based on discontinuous data or events. Computers are digital machines because at their most basic level they can distinguish between just two values, 0 and 1, or off and on. There is no simple way to represent all the values in between, such as 0.25. All data that a computer processes must be encoded digitally, as a series of zeroes and ones. The opposite of digital is analog. A typical analog device is a clock in which the hands move continuously around the face. Such a clock is capable of indicating every possible time of day. In contrast, a digital clock is capable of representing only a finite number of times (every tenth of a second, for example). Although digital representations are approximations of analog events, they are useful because they are relatively easy to store and manipulate electronically. The trick is in converting from analog to digital, and back again. This is the principle behind compact discs (CDs). The music itself exists in an analog form, as waves in the air, but these sounds are then translated into a digital form that is encoded onto the disk. When you play a compact disc, the CD player reads the digital data, translates it back into its original analog form, and sends it to the amplifier and eventually the speakers. Internally, computers are digital because they consist of discrete units called bits that are either on or off. But by combining many bits in complex ways, computers simulate analog events. X.25
is an ITU-T standard protocol that defines how connections between
user devices and network devices are established and maintained, and
that operates effectively regardless of the type of systems connected
to the network. X.25 devices include DTEs, DCEs, and PSNs. X.25
connections contain both SVCs and PVCs within the physical circuit.
X.25 uses the following three protocols, which map to the bottom three
layers of the OSI reference model. The packet assembler/disassembler (PAD) is a device commonly found in X.25 networks. PADs are used when a DTE device, such as a character-mode terminal, is too simple to implement the full X.25 functionality. The PAD is located between a DTE device and a DCE device, and it performs three primary functions: buffering (storing data until a device is ready to process it), packet assembly, and packet disassembly. The PAD buffers data sent to or from the DTE device. It also assembles outgoing data into packets and forwards them to the DCE device. (This includes adding an X.25 header.) Finally, the PAD disassembles incoming packets before forwarding the data to the DTE. (This includes removing the X.25 header.) Figure 17-2 illustrates the basic operation of the PAD when receiving packets from the X.25 WAN
H2ESP engineers are highly trained in the following wide range of software, data, and telecommunication technologies: H2Esp has provided the following networking services to our clients:
|
main | contact us
| Network Configurations |
Business Intranet |
Servers |
Remote Access | IT
Solutions |
|
|